2010-05-13

Noisecode film

Just a week ago I made this film showing how does the Noisecode platform work with most of its functionality. Many thanks to my friend, Jessika, for her help with filming and editing!



Noisecode is all about code in language and transliteration—switching from one code to another while retaining initial content. It is to defamiliarise (V. Shklovski) language we use on everyday basis without paying attention to its constructed forms. Noisecode is aimed to make it's user think what is alphabet that she/he uses almost unnoticeably and what it could have been instead if not ABC...

Noisecode applet



Here is the link to the latest Noisecode applet developed in Processing.
It is combined with a virtual custom Noisecode keyboard, so it is possible to exercise all it's functionality.

It is either for Mac:
http://www.marekkultys.com/applet/02/noisecode_0514a.app.zip

and for Windows:
http://www.marekkultys.com/applet/02/noisecode_0514a.zip

Although I made all effort to clear the applet from bugs, I cannot take any responsibility for possible surprises caused by the applet on your computer.

Noisecode keyboard





The main part of Noisecode media platform I've recently developed is a hacked and customised keyboard which I have got from my friend, Jessika.

It consists of four parts.
part 1—standard QWERTY keyboard, which all are familiar with. It is in its usual place on my keyboard and looks just like all of them. Nothing new and surprising—you'll know what it does and how to use it.

part 2—noise key set, on far right of my customised keyboard. It has 7 keys, each coding a single shape/colour of a noise. Hitting two noise keys produces a pair of noises coding a single letter according to language currently used.

part 3—languages: three keys positioned in the top part of my keyboard should be used to change the language of Noisecode transliteration. As for now there is English, Polish and Italian coding available.

part 4—transformations column: the heart of my customised keybard. Facilitates all possible transformations supported by Noisecode application: speech to text (provided the computer has a speech recognition software installed), text to speech, text to noise, text to shapes, shapes to noise, shapes to text. This part link part 1. and part 2. together. The output always depends on the selection made in part 3. of the keyboard.

platform



Long time passed since the last post. This was due to travel, writing and really intense development works. Now I can show you where Noisecode went.
First of all Noisecode needed a step away from the computer. I generally believe that the less contact with computer we have while experiencing digital media—the better. Apart from that I've been thinking of a way to integrate all media in which Noisecode is existing (sound, speech, text, colour and shape) in one place, in order to experience its capabilities in whole.
A multimedia platform existing in real space beside the computer is an answer to these two issues. It consists of 4 elements (display, speaker, microphone and a keyboard), so somehow a standard notebook could easily be such platform, but my plan is to built my own custom keyboard that could suggest what Noisocode is all about.